MAP IT

We will never let you miss a bus because we respect your time!

VIEW PROTOTYPE

OVERVIEW

Summary

Designing a bus app for a transit agency in a midsize metropolitan area in the Midwest to improve users' public transportation experiences.

Problem

One of the most challenging aspects of using public transit is keeping track of time and ensuring that we are on the correct bus. We can solve these two problems in this app by monitoring bus routes and notifying users of which bus and when it will arrive at a particular station.

Target audience

Users who are currently commuting by bus and age 18 to 45
Users who may be interested mainly women and students

Design deliverables

Empathy Map
User Personas
User Flows
Wireframes
Mood Board
Usability Testing
Clickable Prototypes

Roles & responsibilities

User Experience

User Interface

Solution

1. Refer to a particular bus number. Display the bus number, as well as the route and destination, on the app.

2. Give an exact arrival time for the same bus. Shows the next bus arrival or departure time for a specific bus.

3. Alert users when their buses arrive. Allow users to be notified when it is time to board their bus and ensure that they board the correct bus.

THE DESIGN PROCESS

Over the course of two weeks, I followed the HCD procedure. We investigated how shoppers may want to recreate shopping experiences based on their tastes using the User Centered Design process. We brainstormed and planned several solutions using user testing as our guide. We then put our ideas to the test in usability tests and used the results to create a high-fidelity interactive prototype.

Discovery and research

We used the results of 25 surveys as well as interviews with some users to learn about their needs and pain points, and the following are the results!

More results from our survey

75% surveyed that they are under 35
76.5% are Female
23.5% Male 
65% are students
69% Think bus timetables are unreliable

Empathy map based on our researches

Let's know our users

The next move was to build a user persona to represent my future Map It App audience.

kayla pic

Kayla
Office Manager| Age: 32 | San Diego

Motivation
Kayla is a dedicated mother who is constantly striving to improve herself. She excels at her work and enjoys preparing meals for her family. She plays with her son for at least an hour a day. Her shopping day is every Friday morning.

Pain Points
- Expensive ride-sharing;
- Unpredictable schedule; 
- Expensive ride-sharing;
- Congestion during peak hours

tiffany pic

Tiffany
College Student |Age: 26 | San Diego

Motivation
Tiffany is a focused, creative, and punctual person. She aims to be punctual in her classes and involved in her internship. She can't wait to get to work every day after college, even though it's 30 minutes away and she can't afford a taxi every day.

Pain Points
- Unreliable schedule
- Expensive ride share
- Rush-hour traffic
- Waiting too long between buses

Users pain points based on interviews

They need to get to their destination as soon as possible.
Less hours wasted waiting at stops and a more consistent schedule
Get notify with any update on their trip
Keeping track of routes and bus numbers is a must.
Access to a search engine is easy.

SWOT analysis

I went above and beyond to better analyze our competitor in order to develop my design.

Ideation and sketching

It was time to take my user stories and sketches and come up with some ideas after we had a clearer understanding of my users and marketspace. The user stories assisted me in prioritizing the key features of the Map IT app.

User flow

I created a user flow that depicts fundamental features of the Snapbox website, on the basis of my research and sketches. The home page begins with the profile creation and moves to the delivery page.
mapit userflow

Digital wireframes

Based on user flow I design first digital wireframes to test

BRANDING

Mood board

In order to establish the MAP IT visual identity, I thought about what this activity is all about. I discovered that an app is used by more than one person; it is something that people rely on to get around their lives, whether they are going to work or visiting a friend; time is important to all, and We appreciate that. We based the App's colors and graphic design on a picture I placed on the moodboard that represents a simple bus that most of us have ridden at least once in our lives.

Typography

The goal behind the typography was to be clean, friendly and easy to read. Each of these typefaces, in my opinion, represent those qualities while still allowing users to use the app as quickly as they want.

Color

We chose these colors after playing with more than ten different color palettes. They had to be vibrant and engaging while still maintaining a calm and empowering atmosphere that would entice users to return again and again. The colors were chosen to express trust and power.

Logo

The success of the App is the source of inspiration for the logo. I wanted to make something clear that give users a sense of what the app is about just by a glance. To me, circles are a form of motion that hug the world map and bus symbol, to make it clear that this is an app that helps users to locate destinations and schedule their routes.

USABILITY TESTING

For usability testing I asked 5 people to go through the App and do different tasks:
1.Enter a destination and find the best route
2.Enter the bus number and find the bus details

RESULTS
Users love the color pallete and logo
They feel frustrated to find the back button on different pages
They thought clicking on welcome page to move forward is unnecessary 
They suggest that make the app a loop so after finishing one route it goes back to search page

David,Male,30

He thought color green is too light and doe not have the best contrast and frustrated reaching the back button on bottom of screen

Mia,Female, 38

She really likes the logo and color. She asked for back button on each screen and suggest to make a loop after last screen.

Sam,Female,33

It’s easy to navigate
Spell checking
It’s better to move the logo to top of the page on last screen
Second shopping bag feature is confusing

Usability testing

For usability testing I asked 5 people to go through the App and do different tasks:
1.Enter a destination and find the best route
2.Enter the bus number and find the bus details

Results
Users love the color pallet and logo
They feel frustrated to find the back button on different pages
They thought clicking on welcome page to move forward is unnecessary 
They suggest that make the app a loop so after finishing one route it goes back to search page

David,Male,30

He thought color green is too light and doe not have the best contrast and frustrated reaching the back button on bottom of screen

Mia,Female, 38

She really likes the logo and color. She asked for back button on each screen and suggest to make a loop after last screen.

Sam,Female,33

It’s easy to navigate
Spell checking
It’s better to move the logo to top of the page on last screen
Second shopping bag feature is confusing

Prototype

We iterated on the concept and upgraded the prototype based on the main findings we synthesized by conducting affinity diagrams.

View Prototype

Final thoughts

All pages now have a back button. 
Adding a pause to the welcome screen to avoid an unnecessary click. 
To improve accessibility, the back button was moved from the bottom to the top of the page. 
After the last screen, a loop to the search page is formed.

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